package com.xgame.domain;

import java.io.Serializable;
import java.util.Date;

/**
 * 我的道具
 * @author Topin(潘清山)
 * @date 2013-9-11
 */
public class MyProp implements Serializable {

	private static final long serialVersionUID = 1L;
	/**
	 * 库存数
	 */
	private int type;
	/**
	 * 用户id
	 */
	private int userId;
	/**
	 * 创建时间
	 */
	private Date createTime;
	/**
	 * 状态
	 */
	private Integer status;
	/**
	 * 库存数
	 */
	private Integer num;
	/**
	 * 我的道具
	 */
	private Integer propId;
	public int getType() {
		return type;
	}
	public void setType(int type) {
		this.type = type;
	}
	public int getUserId() {
		return userId;
	}
	public void setUserId(int userId) {
		this.userId = userId;
	}
	public Date getCreateTime() {
		return createTime;
	}
	public void setCreateTime(Date createTime) {
		this.createTime = createTime;
	}
	public Integer getStatus() {
		return status;
	}
	public void setStatus(Integer status) {
		this.status = status;
	}
	public Integer getNum() {
		return num;
	}
	public void setNum(Integer num) {
		this.num = num;
	}
	public Integer getPropId() {
		return propId;
	}
	public void setPropId(Integer propId) {
		this.propId = propId;
	}
	@Override
	public String toString() {
		return "MyProp [type=" + type + ", userId=" + userId + ", createTime="
				+ createTime + ", status=" + status + ", num=" + num
				+ ", propId=" + propId + "]";
	}

}
